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 Fairy Guide

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TimeBreak

TimeBreak


Posts : 2
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Join date : 2009-10-26

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PostSubject: Fairy Guide   Fairy Guide I_icon_minitimeThu Oct 29, 2009 9:22 am

I - Introduction
II - Assistant Talismans
III - Skills
IV - Inherence Point Allocation
V - Weapon Talismans
--> Use of Wheels



I - Introduction

Fairies are known for their great abilities (HP buff and healing). They are essential and necessary class for any party. Without fairies in your team, it is difficult to complete dungeons, or to obtain your objective.

Many people think that fairies are weak soloist and only good in parties. This is not true, Fairies are great solo players. They have a HP buffs (which is useful for survival), also they can heal themselves.


II - Assistant Weapons:

Treasure Leaf
This is what makes a fairy, without this, you will not able to heal yourself or your team members, and you will not be able to revive your dead team mates. You will receive this weapon when you complete "The Test of the Fairy" quest. The one you receive it from the quest it is bound, you will not be able to sell it.

Wonder Needle
This is your second most important weapon, it allows you to have the ability to increase the HP limitation of your target. You will receive this weapon through a quest from Sand Village. In order to have the quest, try to complete all low level quests, you will eventually reach it. The item is also bound.

Purple Cloud
This is the next assistant weapon you will receive at Level 20, also it can only be equipped when your character reach Level 20. You can get this one from two quests, one from the Golden Macaque in the Forest Altar, another from the Solitary Ghost in Cacodaemon Stockade. They are both bound. However, this time the weapons are not identified, if you plan on using it, be prepared to use Green Identify Gem.

Purple Cowry
This weapon is available through a quest from Fellow Liao Yi in Mercy Temple. You need to be Level 30 to equip this. This is also not identified, and is bound.

III - Skills

Treasure Leaf

Healing Spell
This spell will regeneration your HP and your target's HP. This spell has a casting time of 1.5 seconds. You will be spamming this spell during bosses, so get used to it.

Cure Spell
This spell also heals HP, but in a different manner. The target will recover HP in small amounts every two seconds, the skill will last for ten seconds. This spell is instantly cast once you press the hotkey. During bosses, keep this spell up, use it again when it goes off (remember to use healing spells in between).

Revive Spell
This spell allows you to revive someone from the dead. It costs quite a large amount of MP, but is extremely worth it for the gratitude you'll receive from the dead player. Hey, 2% might seem very little at lower levels, but it is a pain to lose it once you reach Level 30 and above (since 1 mob is <0.1%, so 2% is around 20 mobs or more).

Wonder Needle

Leeching Needle
This is a one-of-a-kind skill. You will deal damage to the enemy every 0.5 second, for 3 seconds. At the same time, you will heal a small amount of your HP and the teammates around you. But the downside to this skill is the high MP cost, but low HP regeneration.

Detoxification
Not much is know about this skill, but the main purpose is to, like what it's name says, detoxify you.

Sun Needle[/i]
This skill is also a trademark fairy skill. It increases your target's HP, depending on your skill and the target's level (even if you have a 500HP buff, on a Level 1 character, he does not gain 500HP from the buff). Extremely useful. Lasts for 20 minutes.

Purple Cloud

Cloud Balk
This skill is used against tamer's pet. Causes a certain amount of damage to the target, slows down target by 80%, and also lasts for 10 seconds.

Cloud Dimming
Stunner. That's basically what this skill is. It stuns the enemy for 3 seconds. Extremely useful for training.

Purple Cowry

Purple Smoke
This skill is an extremely expensive DoT spell. Causes a certain amount of damage in 10 seconds. Not worth using during training, very costly and time-consuming.

Purple Crystal
Many players slam this skill, saying that the 15% chance to revive is too pathetic. However, I have witnessed someone who died because of sudden spawning of mobs, and actually got 'saved' by the skill. So cast it every now and then (this will last for 20 minutes). However this skill costs 2x MP at Level 30 and also has a 5 minutes cooldown.

Purple Shield
This spell allows the target to have a shield formed around him/her, protecting him/her from a certain amount of damage in 1 minute. The shield will absorb the damage, and disappear after the damage is over the maximum it can absorb. Great skill for fighting bosses, but not really worth casting during training.

IV - Inherence Points Allocation

Treasure Leaf

Choose "Improve Healing Spell" or "Improve Cure Spell" and stick with it until it reach its maximum skill level. Then go on to the other one. After that go for the last one "Improve Revive Spell".

Improve Healing Spell/Improve Cure Spell
When it reach maximum skill level, it increases the maximum amount of HP that can be healed by 30%.

Wonder Needle[/i]

This skill allows you to increase the amount of HP you can buff from your Sun Needle skill, so make it sure that it reach its maximum skill level.

After that, points go into Leeching Needle for a lower MP cost, a reduction of 25% MP cost.


V - Weapon Talismans

Using the Wheel: PvP

Most players think fairies are easily squashed in PvP. However, you can take this chance to prove them wrong.

1. Because this is PvP, you will be unlikely to get the maximum range from the opponent. Thus, when duel starts, cast Thunder Faint immediately.
2. Cast a Cure Spell on yourself, and then after, cast Sheen Slice.
3. The opponent would have recovered from faint status, this time, use Cloud Dimming.
4. Cast a Cure again if it has worn off, if not, use Sheen Slice again.
5. At this stage, use Sheen Slice again, then cast Thunder Faint again as the cooldown wears off.
6. Use Sheen Slice one more time, and repeat with Step 3 if the opponent isn't dead yet.

If you wanna be on the safe side, cast Purple Shield on yourself before the start of the duel as well. Remember, Thunder Faint is your friend. Abuse it to the fullest.

However, just because you have two stun skills at hand doesn't mean that you will win every single duel. They just help you in achieving that.

Disclaimer: This guide comes from the US forums...
Character, Items, Maps, Equipment names, NPC's, Skills, etc. may change in PH server...


i got this from: http://forum.gameclub.com/index.php?topic=35519.0

i hope this can help...
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tuldok




Posts : 3
Points : 3
Join date : 2009-10-27

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PostSubject: ayos toh   Fairy Guide I_icon_minitimeSat Oct 31, 2009 6:56 am

kala ko dami ko na alam sa fairy
yun pla mas madami pla akong hindi alam.. Rolling Eyes Rolling Eyes
nice guide.. Very Happy Very Happy
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Vahn
Admin
Admin
Vahn


Posts : 67
Points : 144
Join date : 2009-10-25
Age : 34
Location : Makati City

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PostSubject: Re: Fairy Guide   Fairy Guide I_icon_minitimeSat Oct 31, 2009 2:01 pm

nice guide, so hybrid pla fairy d2 @_@
kla q pde ka mamili kng FS or Battle
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dxmakina

dxmakina


Posts : 2
Points : 2
Join date : 2009-12-07
Location : Gensan/Davao City

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PostSubject: Re: Fairy Guide   Fairy Guide I_icon_minitimeMon Dec 07, 2009 6:33 am

Yan yong sinusud ko sa fairy ko hehehe. NirGilisX here
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PostSubject: Re: Fairy Guide   Fairy Guide I_icon_minitime

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